Texture filtering

Results: 48



#Item
21Accessing PowerVR 2DC Features Under Windows¨ CE Jason Powell GDC - March 18, 1999  www.powervr.com

Accessing PowerVR 2DC Features Under Windows¨ CE Jason Powell GDC - March 18, 1999 www.powervr.com

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Source URL: www.boob.co.uk

Language: English - Date: 2001-02-14 21:50:33
22Journal of Computer Graphics Techniques Vol. 2, No. 2, 2013  http://jcgt.org Avoiding Texture Seams by Discarding Filter Taps Robert Toth

Journal of Computer Graphics Techniques Vol. 2, No. 2, 2013 http://jcgt.org Avoiding Texture Seams by Discarding Filter Taps Robert Toth

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Source URL: jcgt.org

Language: English - Date: 2013-12-06 14:16:01
23EUROGRAPHICSM. Alexa and J. Marks (Guest Editors) Volume), Number 3  Fast Summed-Area Table Generation and its Applications

EUROGRAPHICSM. Alexa and J. Marks (Guest Editors) Volume), Number 3 Fast Summed-Area Table Generation and its Applications

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Source URL: www.shaderwrangler.com

Language: English - Date: 2007-08-03 03:20:57
24To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 10:50:03
25To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003  A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 11:06:16
26To appear in CVPR[removed]Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

To appear in CVPR[removed]Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 10:50:03
27Filtering Cubemaps Angular Extent Filtering and Edge Seam Fixup Methods John R. Isidoro 3D Application Research Group ATI Research

Filtering Cubemaps Angular Extent Filtering and Edge Seam Fixup Methods John R. Isidoro 3D Application Research Group ATI Research

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Source URL: amd-dev.wpengine.netdna-cdn.com

Language: English - Date: 2013-10-24 23:32:57
28To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003  A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

To appear in the Special Issue of the International Journal of Image and Graphics (IJIG), 2003 A Unified Approach to Real-Time, Multi-Resolution, Multi-Baseline 2D View Synthesis and 3D Depth Estimation using Commodity

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 11:06:16
29Computing / Volume rendering / Voxel / OpenGL / Shader / Rendering / Texel / Filter / Texture mapping / Computer graphics / 3D computer graphics / Imaging

Hardware-Based Nonlinear Filtering and Segmentation using High-Level Shading Languages Ivan Viola Meister Eduard Gr¨oller∗

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 2004-12-01 10:32:17
30Adaptive Shadow Maps Randima Fernando Sebastian Fernandez  Donald P. Greenberg ∗

Adaptive Shadow Maps Randima Fernando Sebastian Fernandez Donald P. Greenberg ∗

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Source URL: www1.cs.columbia.edu

Language: English - Date: 2006-10-23 13:14:58